var __reflect = (this && this.__reflect) || function (p, c, t) {
    p.__class__ = c, t ? t.push(c) : t = [c], p.__types__ = p.__types__ ? t.concat(p.__types__) : t;
};
var __extends = (this && this.__extends) || (function () {
    var extendStatics = Object.setPrototypeOf ||
        ({ __proto__: [] }
            instanceof Array && function (d, b) { d.__proto__ = b; }) ||
        function (d, b) {
            for (var p in b)
                if (b.hasOwnProperty(p)) d[p] = b[p];
        };
    return function (d, b) {
        extendStatics(d, b);

        function __() { this.constructor = d; }
        d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
    };
})();
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }

        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }

        function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function () { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] },
        f, y, t, g;
    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function () { return this; }), g;

    function verb(n) { return function (v) { return step([n, v]); }; }

    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (_) try {
            if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [0, t.value];
            switch (op[0]) {
                case 0:
                case 1:
                    t = op;
                    break;
                case 4:
                    _.label++;
                    return { value: op[1], done: false };
                case 5:
                    _.label++;
                    y = op[1];
                    op = [0];
                    continue;
                case 7:
                    op = _.ops.pop();
                    _.trys.pop();
                    continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) {
                        _.label = t[1];
                        t = op;
                        break;
                    }
                    if (t && _.label < t[2]) {
                        _.label = t[2];
                        _.ops.push(op);
                        break;
                    }
                    if (t[2]) _.ops.pop();
                    _.trys.pop();
                    continue;
            }
            op = body.call(thisArg, _);
        } catch (e) {
            op = [6, e];
            y = 0;
        } finally { f = t = 0; }
        if (op[0] & 5) throw op[1];
        return { value: op[0] ? op[1] : void 0, done: true };
    }
};
var TEXTURE_COUNT = 100;
var SPRITE_COUNT = 2000;
var W_COUNT = 40;
var H_COUNT = 50;
var W_WIDTH = 640;
var H_HEIGHT = 1136;
var Main = (function (_super) {
    __extends(Main, _super);

    function Main() {
        var _this = _super.call(this) || this;
        _this.once(egret.Event.ADDED_TO_STAGE, _this.onAddToStage, _this);
        return _this;
    }
    Main.prototype.onAddToStage = function (event) {
        return __awaiter(this, void 0, void 0, function () {
            return __generator(this, function (_a) {
                //初始化Resource资源加载库
                RES.addEventListener(RES.ResourceEvent.CONFIG_COMPLETE, this.onConfigComplete, this);
                RES.loadConfig("resource/default.res.json", "resource/");
                return [2 /*return*/];
            });
        });
    };
    Main.prototype.onConfigComplete = function (event) {
        var bmps = [];
        for (var i = 0; i < SPRITE_COUNT; ++i) {
            var bmp = new egret.Bitmap();
            bmp.width = bmp.height = 64;
            bmp.anchorOffsetX = bmp.width * 0.5;
            bmp.anchorOffsetY = bmp.height * 0.5;
            bmp.x = W_WIDTH / W_COUNT * (i % W_COUNT);
            bmp.y = H_HEIGHT / H_COUNT * (i / W_COUNT | 0);
            this.addChild(bmp);
            bmps.push(bmp);
        }
        var href = location.href
        var idx = href.indexOf('/egret')
        href = href.substr(0, idx + 1)

        function loadIm(i) {
            var url = href + 'ims/' + i + '.png'
            RES.getResByUrl(url, function (texture) {
                for (var j = i; j < SPRITE_COUNT; j += TEXTURE_COUNT) {
                    bmps[j].texture = texture
                }
            })
        }
        for (var i = 0; i < TEXTURE_COUNT; i++) {
            loadIm(i)
        }
        this.addEventListener(egret.Event.ENTER_FRAME, function (e) {
            for (var _i = 0, bmps_1 = bmps; _i < bmps_1.length; _i++) {
                var bmp = bmps_1[_i];
                bmp.rotation += 3;
            }
        }, this);
    };
    return Main;
}(egret.DisplayObjectContainer));
__reflect(Main.prototype, "Main");